Warzone 2.0 gets new AI strongholds and fighters

Call of Duty Warzone 2.0.1 Update You’ll get many new changes, as Activision aims to make the Battle Royale experience the best in the class. Call of Duty Modern Warfare 2 Multiplayer and Warzone 2.0 were shown at the Call of Duty NEXT event.

Activision has announced multiple pieces of interesting information about all three upcoming titles: Modern Warfare 2, Warzone 2.0, and Warzone Mobile. It was a big party as the future of COD was announced, and the community was happy to hear about it.

Warzone 2.0 will use artificial intelligence as non-playable characters. These NPCs will be controlled by AI and can react to the decisions made by the player.


Warzone 2.0 gets new AI strongholds and fighters

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Call of Duty Warzone had a few very primitive NPCs that could shoot players when attacked. Warzone 2.0 takes things to a whole other level with the introduction of Fighters controlled by Amnesty International.

Activision announced that the new map, Al Mazrah, they will have AI fighters capable of taking down players who mistake them for looking like their ancestors. AI fighters will spread all over the map and own their own patch of land. These will be marked on the map for players to search for or avoid.

The locations that the AI ​​fighters will defend are called Strongholds. It has been officially revealed that players should expect high resistance and high density of AI fighters defending their strongholds.

AI fighters will have a variety of killing methods and behavior depending on the type of stronghold they are defending. It has been emphasized that these AI systems will not actively pursue players and will only maintain their fortress. If players choose to conquer a stronghold, they have to defeat all the AI ​​fighters and anticipate the closed doors.

It can be speculated from this information that the lethality of the AI ​​fighters will also determine the level of loot that can be obtained after invading the stronghold. The more dangerous the AI ​​systems defend, the better the stolen class will be inside the stronghold.

It is interesting to note that these AI fighters can make decisions based on the actions of the player(s) who are trying to take over their territory. AI fighters with the highest lethality are expected to have advanced movement and better weapon control along with logically supported positioning and strategies.

Activision has also revealed that invading the fort will guarantee excellent loot but also provide players with a special item. This special item will allow players to purchase one of their gunsmith weapons in the shop for free.


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all of these new changes Being introduced to Warzone 2.0 feels like an overhaul of the NPC system. The community loves a challenge and the more difficult it gets, the more players flock towards it.

Including non-savvy players who will only step in when you first mess with them seems like a great addition for players who want to test their fighting abilities.